OK, so I am going to try (note the word "try") to review an average (note the word "average") of one title per day through the end of the year, for reasons that will become obvious around, say, February. So, to begin!

Batman 681, "RIP Conclusion, Hearts in Darkness" (Morrison/Daniel; DC):
...Huh. So Morrison did have a good reason for naming her "Jezebel Jet", after all. But, given context, he still probably shouldn't have.

That aside, Morrison does indeed seem to deliver on the premise of the arc's title, one way and another. It's not definitive -- and I would think that Warner Brothers would have had a massive snit fit if it had been -- but you really can't say that he didn't deliver. And it becomes even more apparent this issue that Morrison really meant it when he said that he viewed everything through RIP as one big book unto itself, with callbacks to everything that's come so far in this one arc. The Club of Heroes even makes an appearance, in a way that may be indicative of the way forward after "The Battle for the Cowl". Batman even gets "help" of a sort -- if that's at all the right word -- from the Joker, of all people. And Batman winds up going much much farther in his pursuit of ... well, in his pursuit than he's ever gone before. I will say that the revelation of the identity of the Black Glove himself, while tying in to the entirety of Morrison's Batman to date, does leave you sitting there scratching your head and thinking, "Huh? What?" And there's no real reason for him to have undertaken this horribly complex plot, other than "he's barking mad."

Morrison's been quite clear that RIP predates Final Crisis. Wonder what that means for the whole RIP idea, or, more precisely, what exactly he meant by it? The epilogue takes place well after the body of the issue, so it's clearly post-Final Crisis, and probably post-"Battle for the Cowl", for that matter.


Wonder Woman 26, "Rise of the Olympian 1 - Plague and Pestilence" (Simone/Lopresti): In which the Secret Society looses Genocide upon the world, the Olympian gods return to a nearly-destroyed Olympus, Director Steel goes more than slightly mad and has Traynor/Nemesis arrested, and there is the fight to end all fights between Wonder Woman and Genocide. But honestly, I kept getting distracted by the timing question. If I understand what I'm seeing -- and I freely admit that I might not -- then the Olympians are just returning home after Countdown. So how long has it been? Where have they been all this time? Why did it take so long? After all, they were rescued by Mary Marvel, and she's been back wreaking havoc for ages already. The fact that Athena is only just discovering that Wonder Woman is no longer her champion does argue for this being post-Countdown and not post-Final Crisis. That aside, I have to admit, I really liked the story as a whole, but especially the Traynor subplot, and the fact that his fellow soldiers were abusing him mightily and he just took it, but when they tried to take away the pendant Diana gave him, that got him going. Lopresti's artwork is, as usual, very very good. Recommended, but mildly confusing.

Flash Gordon 3, "The Mercy Wars, chapter 3: Arena" (Dineen/Green): I have to admit, I'm enjoying this series far more than I thought I would. It's mildly surprising that a comic book series was greenlit so soon after the television series, but I'm glad that it was. One thing that you get from this that you didn't really get from the TV series is that sense of high adventure fun. I mean, talking bipedal lions, landsharks -- well, technically, "shark men", but landsharks -- sword and sorcery and technology-a-go-go, Ming looks ... um, Mingly and not surfer-dudely (I know he was created as a sort of racist stereotype, originally, but somehow, in my head, he always looks like Klaus Kinski in the movie, and that's kind of what this ming looks like -- though everyone else looks distinctly different). Dale is exactly as competent, physically and otherwise, as you'd expect a federal special ops agent to be. Green's artwork is highly stylized and appropriate to the story -- also, very orange, for some reason. Highly recommended. Fun for most ages!

Galaxy Quest, "Global Warning issue 4" (Lobdell/Kyriazis): In which we get treated to a tour of Jason's recent past that winds up being slightly off kilter, for reasons that become obvious as we go on. Again, a series that's a lot of fun, if quite sincerely late to the table -- seriously, ten years ago, people. Anyway, it's overall the best issue of the series so far, but I do begin to wonder about the pacing of this series. The film, once the action got started, went charging forward without a let-up; this tends to have distinct rises and falls. There's only been one strong action beat so far, in issue 3; the rest have been largely character development. Which isn't bad, but it does take patience. There's also the fact tha tif you weren't a fan of the movie, you're not really going to enjoy the comic. But anyway, since I was a fan, it's been fun so far. Recommended for fans, no recommendation if you're not.

B.P.M. (Paul Sizer; Cafe Digital)
$15.99, 94p.
50 page preview online at paulsizer.com

Roxy wants to be a DJ. In fact, she is a DJ, but she wants to be a great one, not just a good one. She starts investing more of herself in finding out just how to do this, spending more time with her friend Atsuko, who is a very good DJ, with her friend Dominic who is both a DJ and a recording engineer. This causes conflict in her romantic relationship with her girlfriend Hannah, who wants Roxy to spend more time with her. At the same time, Roxy gets some unsolicited but very good advice from this guy whom she's never met before. After doing a little research, she discovers that he's Philippe Robicheau, a one-time luminary on the club DJ scene who self-destructed in a haze of drugs and sex, among other things. She starts working with him, absorbing his knowledge to make herself a better DJ. In the meantime, her relationship with Hannah pretty much implodes, and Roxy's forced to make hard decisions about her life. How much does she want to give to her work? How much to a relationship? Where does she want her priorities to lie? Just how much does she want this, anyway?

Sizer does a very good job of depicting how it feels to be a young adult, just beginning to take your work seriously, deciding just how driven you are and how successful you want to be, and what sorts of sacrifices it takes to get where you want to be. Roxy gets portrayed a bit inconsistently -- in most of her life, she's forthright and assertive, but when it comes to the breakup of her relationship with Hannah, she just takes the hits without pointing out that Hannah's doing the same thing that she's doing, prioritizing her career over the relationship. That really is the one character quibble I do have about the story. Sizer's New York is also very inclusive -- it takes place in a New York with all sorts of people, as opposed to the "Friends" New York, for example. The colors are strong and vibrant throughout, with a playlist running along the bottom of the book for evocative music. The one place where the artwork has a few -- a very few -- problems comes in his depiction of faces; there's something about a few of the faces where he's drawing them full-face or close to it where they look clunky and squished; a perspective issue of some sort. Again, that's in a very few places; otherwise, the faces are very expressive and distinct.

BPM is a very enjoyable read. Older teens and adults who like stories about music and the people who work in that world might like it very much. Highly recommended.
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