I did not actually plan for almost everything in this set of reviews to be a Bat title. Oh, well.

Birds of Prey #3 (Gail Simone, Ed Benes; DC)
So ... Remember all those people who were so furious with Gail Simone over apparently killing off one of DC's few gays back in BoP #2? And remember how she kept saying, "Just wait one issue! It's not necessarily what you think it is!" And they kept saying "No, really, we don't care, we are invested in the whole dead gay guy thing," and the whole "conversation" kind of went to hell in a handbasket from there? Turns out that when she said they should have waited an issue to see what happened, she really meant it.

I also think that I can say, entirely without fear of contradiction, that most of the people who were absolutely livid about the apparent deaths will be absolutely livid about what actually does happen. It's not the sort of development they'll actually welcome. Be careful what you wish for, and all that.

It also turns out there's a very good reason for what seems to be the absence of Barbara's brains, up to a point, and we probably haven't gotten all of the explanation for what's going on. (That said: still don't like it. Still don't entirely buy it. No, sir, not one bit. She's better than that. To be fair, things are happening very fast in comic-time; she's just figured out what she thinks is going on when she discovers what's really going on, and doesn't have time to react to the next few developments. Nonetheless, I look forward to the reapparance of her smarts and hopefully her outwitting the bad guys. Whoever they really are.)

In other developments, Black Canary figures out who White Canary is -- though she doesn't tell us -- and the rest of the Birds are trying to escape with the Penguin from some corrupt members of the Gotham Police Department -- because, of course, there are always corrupt members of the GCPD.

In general, I like Simone's storytelling, although I'm not fond of certain aspects of this particular story, and I really like Benes' art. He's not to be too cheesecakey, which, given the way this issue starts and the costumes he's got to work with, is something of a minor miracle. As far as the story itself goes, I have to admit, I'm really curious as to how Simone is going to wrap up all those loose ends hanging out there -- or even just most of them -- in only one more issue for the arc. (I'm also mildly curious as to why this series carries a "Brighest Day" banner; aside from the involvement of Hawk and Dove, so far, it's got nothing whatsoever to do with Brightest Day.)

Good; Recommended (with certain reservations)



Batgirl #12 (Bryan G. Miller/Lee Garbett/Pere Perez/Walden Wong; DC):
In which we get a somewhat less irksome version of "Barbara gets stupid but also gets smart again really fast". We also see how well Stephanie and Wendy work together. And finally, we get the Calculator's origin story; the man has had a truly dreadful life, from early childhood on. Barbara basically outwits him and saves herself, leaving Steph and Wendy to save pretty much everyone else.

I do think that perhaps, just perhaps, the story ladles on the pathos in Calculator's story just a bit heavily. On the other hand, it probably takes a special sort of trauma and/or insanity to create a supervillain, and, well, he's got that in spades and then some.

I have to admit, I'm continually surprised at just how enjoyable this title is. I figured that I'd wind up dropping it pretty early -- I have no investment in Stephanie Brown whatsoever, either from her days as Spoiler or as Robin -- but this is a really entertaining title so far.

Good; Recommended



Batman #701 (Grant Morrison/Tony Daniel; DC): In which we see what happened to Bruce between RIP and Final Crisis. Oddly, for something that's issue 1 of only a 2-issue arc, this is pretty much all setup and rehashing. Yes, Bruce does discover that Dr Hurt is still alive, or at least not dead (see "Batman and Robin" #13, below). And yes, he does get called to go to the site of Orion's murder to begin Final Crisis, as we knew he did. Other than that, lots of tiny little things happen, but there isn't much feeling of advancement, somehow.
OK; No recommendations.

Batman: Odyssey #1 (Neal Adams; DC):
... I have no idea what that was, aside from very confusing.

Turns out that the cover, featuring a bullet passing through Bruce's arm, is actually the first frame of the story; the technical first page features Bruce facing the reader, pointing to the scar (which we can't see through the arm hair) and telling ... someone how he got it, in his very first Batman adventure, in which he had but did not quite use a gun. He's also telling ... someone about his first adventure with Dick as Robin.

Then things broaden out, and we see him talking to a Robin with green leggings and boots; that's clearly not Tim's outfit, which had no green that I can recall, and the guy isn't surly enough to be Damian, so I figured he was talking to Jason -- I thought Dick had the briefs and pixie boots for his entire run as Robin. But no, he's apparently talking to Dick about that first Batman excursion and also about Dick and their first adventure -- which makes less than no sense.

And then there's a plotline with Kirk Langstrom, Man-Bat, and the other manbats -- which means this story ties in to "Return of Bruce Wayne #3", wherein we see the tribe of manbats hanging on the ceiling of what will become the Batcave. Kirk wants to tell Bruce ... something, and Bruce won't listen, because Kirk has taken his manbat serum, which seems to make him a bit high (something which we've never heard before), and which makes Bruce furious, and he and Robin go off to fight the Riddler. (The Batmobile also flies, which I thought it hadn't really done until recently, with Damian.) And then the other manbats get upset with Kirk about ... something.

Seriously, I have NO idea what's going on with this story right now. I don't think I've seen such a baffling first issue in some time.

Not recommended.


Astro City: Special - Silver Agent 1 of 2 (Busiek/Anderson/Ross/Sincalir/Comicraft; DC/Wildstorm): In the recently concluded Dark Age, we saw what Silver Agent did, from the outside, to save and also to humble the denizens of Astro City. In this two part special, we get to see what it was like for him from the inside, as we follow him through his string of adventures. We also see his origin story, see what made him go from a polio-stricken postman to a hero. It's beautiful storytelling, made a bit more poignant by the fact that, at the moment, we seem to know how it ends for the Silver Agent, in which he's unjustly killed by the system he wants so desperately to be a part of.
Excellent; Highly recommended

Batman and Robin #13, "Batman and Robin Must Die! part 1, the Garden of Death" (Grant Morrison/Fraser Irving; DC):
In which Doctor Hurt returns, playing the role of the long-thought-dead Thomas Wayne. In the meantime, Batman and Robin start questioning the Joker, unveiled as the face behind Inspector Sexton. Dick begins to figure out what was going on, and winds up going to the Batbunker with Commissioner Gordon -- who tells him explicitly that they know that he's not the former Batman, but also that they prefer him to Bruce. And Dick more or less indirectly tells Gordon that he's the former Robin through his realistic and utter inability to call Gordon anything but "Commissioner" -- after all, it's hard to train yourself out of habits you learned in childhood, isn't it? And we discover that another story arc we thought was long over has in fact been playing out since the very first issue. In the meantime, we also see Damian developing his ... unique, shall we say, questioning style with the Joker, clearly showing the sort of Batman we already know he's going to become. All sorts of storylines that we hadn't even thought about start coming together. Morrison's storytelling is clear and easy to follow, and Irving's art is freakin' spectacular.
Excellent; Highly recommended.

Action Comics #890 (Paul Cornell/Pete Woods/Brad Anderson; DC):
In which Lex Luthor takes over the title for at least the next 10 issues. And frankly, it's kind of awesome.

After the events of Blackest Night, wherein Lex became an orange lantern, Lex is obsessed with getting another power ring. As he tells Lois, it's changed his personality; he used to be able to play the long game, to plan long-term, but suddenly he's into instant gratification. (Cue Veruca Salt, only with power rings instead of golden egg laying geese.) And he's doing increasingly dangerous things to figure out how to get himself one. (He doesn't seem to know about the white lantern at Silver City, which is probably just as well, since he couldn't use it.) He starts to figure out what happened to the Black Lantern rings, but gets interrupted by an attack from a most improbable villain.

Cornell manages to catch the essence of Luthor, even with this changed aspect of his personality -- and I would argue, myself, that it's not so much changed as he was somehow unaware of it. There's a certain amount of very dark humor, as well; there's an absolutely note-perfect one-page scene in which we see what Luther really wants the power rings to do for him, and how much he doesn't quite understand what he really wants. Woods' art is clean and dynamic and a very good match for the story.

In conclusion, this is probably the one Superman title I'm going to read in the near future. And, of course, it doesn't actually involve Superman.

Excellent; Highly recommended.
Well, I have a hole in my jaw, so I might as well write a review or two. Although apparently my mad spelling skillz has gone to hell and back, so heaven only knows what it'll look like. You wuz warned.


Shade, the Changing Man: The American Scream (Peter Milligan et al)

I tried. I really did try. But there are not enough drugs in the entire world to get me through this one -- and if there were, they'd be so strong that I'd be afraid to take them. Seriously, I liked Enigma, one of Peter Milligan's previous "oh, what nice shiny drugs THOSE must have been!" works. It had some interesting ruminations on the nature of sex and sexuality and reality and narrative and all sorts of fun stuff. And I think that Shade comes back to those last two themes, and throws in the nature of madness and history and psychology into the mix on top of it. I think. But the treatment is so surrealistic and difficult to get through that I just can't do it. Alas. Your mileage may vary.


The Escapists 5 of 6 (Brian K. Vaughn et al)

Oh ... OH ... I have no idea where it's going after this, but I hope it's not where it looks like. In any event, the next-to-last installment is really gripping and interesting, and I really want to see what's going to happen next ... I think.


Astro City: The Dark Age vol 2 issue 1 (Busiek, Anderson et al)

I love the sorts of stories where you get to see what it's like to be a normal person in a city of superheroes. We catch up with Royal and Charles a few years after the end of the last volume. One brother is married, one alone. Both brothers find themselves in a city where the superheroes seem to have become seriously ... unmoored. They don't care about the means and methods they use, they don't care about actual justice, and they don't care very much about ancillary damage to innocent (comparatively speaking) bystanders. And the last page lets you know that there's a lot more pain to come for the brothers. Highly recommended.


Casanova issue 6: Women and Men, part 1 (Fraction/Ba)

I really love this series, with its 60s spy movies attacked by 60s science fiction yanked kinda sorta into the modern day ethos. This is the first issue in which all sorts of dangling threads -- which you didn't realize actually were dangling -- get yanked back into play. (And if I were a different type of person, or perhaps relentlessly adolescent and straight, I'd also say, "And it's got boobies!" Because it does. But I digress.) It's going to be interesting to see how they pull everything together in the next issue to close the first volume. (Apparently, despite the fact that Casanova is the second title in the Image Slimline format, after Warren Ellis' Fell, there actually will be a trade of Casanova in the vaguely near future, whereas Ellis has said that either there won't be a Fell trade, or that it will be way far off in the future.)


Jack of Fables 5 (Willingham et al)

The issue that ends the first volume in a somewhat surprising way. And it's pretty much impossible to say one word about it without spoiling the entire thing, so all I'll say is that I'm looking forward to seeing what happens after the break.


Invincible 36 (Kirkman/Ottley)

You know, enough other things happen in Invincible that it's easy to forget that it's a superhero title -- that is, a "fight comic". And we've hit one of those issues that sets up The Big Fight To Come. At this point, there are really only two or three ways it can go, and all of them are kind of irritating -- one considerably more than the others -- but eventually, the fight will be over, and we'll get to see what's happening in the rest of Mark's life. I do like seeing Mark trying to strike a balnce between superheroing and the rest of his life; it's just that, to me, the rest of his life is so much more interesting ...


Fables 55 (Willingham et al)

In which they continue to set up the end game, which now looks like it's going to be slightly more subtle than it started out to be. It's going to be fun to see how this chess game plays out.


Red Menace issue 1 of 6 (Bilson/DeMeo/Brody/Ordway/Vey)

Interesting how there seems to be an explosion in various media of stories based on McCarthy and his red-baiting quest for a government dictated political orthodoxy.

Just noticing, that's all.

Anyway, in the first issue, McCarthy tries to get American Eagle to tell the House Unamerican Activities Committee not only who the other heroes in the League of Heroes are, but also what their secret identities are. The Eagle refuses, although he does unmask to reveal that he's Steve Tremaine, a well known war veteran and decorated hero. It seems that he's spiked McCarthy's guns, but unfortunately, back in the days when we actually liked and worked with the Soviet Union, Tremaine made friends with a man who later became one of the leaders of the Soviets. An apparently innocent drink then becomes a clear example of Communist sympathizer activity.

Red Menace features very good writing, and good artwork. I half expected them to make it look like a silver-age comic, given when it takes place, but they resisted that temptation. I'll be very curious to see where the story goes, given the cliffhanger place where it left off.


The Damaged (a10comics.com, McKee/Bright/Lynx Studio)

A meteor shower strikes Earth -- sort of -- bringing in its wake all sorts of interesting events. Many of them happen to the unsubtly named Gabriel Millstone, who has basically a day out of his worst nightmares and then some. And, again, aside from noting that Gabriel's very bad day begins when one of the meteorites holes the hood of his car in his driveway and smooshes a goodly chunk of his engine, it's pretty much impossible to discuss the storyline without giving away important story points. I will say that it's almost, but not quite, an all-ages title; a couple of things are just scary enough that you'd probably want to make sure any readers were older than, say, ten or so before you let them read it. Interesting, if not necessarily recommended. I'll probably pick up issue 2, just because, but it's not particularly distinguished at this point.
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