Media Relations: the mouse and the spider/ August 31, 2009:
...Disney keeps growing and growing and growing. One wonders what the debt load of this company is these days. (And there's something that people never thought about before recent years. I wonder if it's possible for a media company like this to hit the official "too big to fail" point. But I digress.)

The puzzling thing about this transaction is that Disney just licensed several of its characters to Boom Studios. You'd think that if this was in process for a while -- and given the sheer size of the transaction, it must have been -- that they'd have held off and given the license to Marvel. Though, that said, the puzzling thing about giving the license to Boom in the first place is that Gemstone Publishing has long held the rights to most of the Disney characters. Though, given Gemstone's recent struggles, Disney may have been thinking of pulling the licenses, or at least was understandably reluctant to give them new business. Even on Gemstone's own site, there's an ad for a title that Disney gave to Dark Horse.

In any event, as the story notes, this is going to allow Disney access to expertise to reconnect with the young male market. In theory, at least. It is interesting to see that Marvel's movies -- as opposed to their comics -- really do connect to that young audience, while the superhero comics audience is aging and shrinking. You'd think that the film success would indicate that Marvel could connect with the younger audience in its comics, but strangely, that doesn't happen. The youth audience seems profoundly disinterested in the source material for the films....
New one up at SH:

Strange Horizons Columns: Welcome to the Real World, by Iain Jackson:
Don't do the crime if you can't do the time. That's the saying, right? So why is it that so many supervillains never quite seem to get around to doing time at all? And why is it that even when they do time, it winds up being strikingly short. You'd think, you kill ten, twenty, a few hundred people, even in a non-death-penalty state, you serve a few hundred years, right? And yet, that really doesn't quite seem to be the case. Crime, punishment and justice in superhero land somehow don't quite resemble anything out here in the real world, and, it turns out, really can't...

[...] really good villains are, in the immortal words of the Joker from the first Batman movie, "all those wonderful toys" for the writer. But put yourself into the mind of the characters—the residents of Gotham City, for example. How would you like to have all those people running amok in your city again and again and again and again and again? It either makes your hero look incompetent, or your city look terrible, or both. Now, the Joker is clearly insane. Whether Gotham is in New York or New Jersey doesn't matter; neither state would execute someone that far gone. (And Grant Morrison's nifty start to All Star Superman #11 notwithstanding, New York doesn't have an active death penalty at the moment.) And as stated, Arkham Asylum for the Criminally Insane and its equivalents are clearly no real solution. Even when criminals don't escape, if they regain their sanity, then they've served their sentence and get released—that happened both with Harley Quinn and the Riddler, both of whom seem, rather improbably, to have actually gone straight these days—and from a human point of view, that really doesn't seem like enough of a penalty for someone who may have killed and maimed dozens, hundreds of people. So, given that execution is off the table, and imprisonment seems unfortunately temporary, how do you solve a problem like the Joker? How do you catch the clown and pin him down? ...


Would you believe those last two lines were almost the first things to occur to me about this article? And somehow, I just couldn't resist letting it stay there. (There was, actually, an entire parody song, but it was very very very bad. And also not that far from the original.)

I wonder how many people even caught it, and what their reaction was?
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